Methodox™ Technologies, Inc.

Software you can see.

We build Divooka™ — a general-purpose visual programming system where a program is a graph you can lay out, inspect and run — plus the creative tools, utilities and games that come out of it.

Runs locally on Windows Free and paid editions Made by people

data-analysis.dvk
Read CSV file → table Fetch API http → json Transform reshape columns Filter rows → rows C# Script custom logic Plot interactive chart Publish app & web

Our flagship

Divooka™ — general-purpose visual programming

Divooka is a 4th-generation visual programming system. You build a program as a graph of nodes you can position, inspect and execute — with real C# and Python underneath, so the same document scales from a five-node script to a shipped application.

Not another DSL

General-purpose from the start: file and text processing, 2D geometry, audio, images, procedural terrain and planets, SVG, in-memory SQL, simulation, 3D rendering, web services and desktop apps.

Real code underneath

C# and Python interoperation, NuGet imports and a compiled runtime. Drop into text exactly where a graph stops being the right shape for the problem — and no further.

Batteries included

Toolboxes for data analytics, image and audio work, plotting, system automation, API testing and GenAI services arrive installed — not assembled from a dozen packages first.

Runs on your machine

A standalone, self-contained distribution. No account is required to compute, and nothing leaves your computer unless a node you placed sends it there.

It ships real software

App Mode turns a graph into a usable interface. From the same document you can package a standalone executable, serve a web API, or publish an interactive notebook.

Extensible by design

Divooka™ Engine is a bring-your-own-nodes C# framework. Write a plugin, publish a package, or embed the engine inside your own product.

A Divooka graph reading four CSV files, extracting columns, charting each series and composing them into a dashboard.
A real Divooka graph: four CSV files → column extraction → line charts → a composed dashboard. Interface tour

Installed, not assembled

Every toolbox above ships inside Divooka™ Explore. There is no package manager to learn before you can read a CSV, resample audio, raymarch a shader or stand up a web API — the nodes are already in the palette, and they are searchable from the canvas.

Reach past them whenever you want to: import a NuGet package, drop into C# or Python, or write a plugin against Divooka™ Engine and add a toolbox of your own.

Editions

Divooka™ Engine

Free

A C# visual programming framework for custom node development — bring your own nodes and build Divooka into your own software.

PlatformWindows (cross-platform planned)
LicenceDivooka™ Engine Licence — free for all, redistribution allowed

Divooka™ Explore

Flagship

The standalone distribution for everyday use, shipping with packages for image, text and audio processing, 3D procedural modelling, system automation, file work and LLM services.

PlatformWindows
LicenceNon-commercial, generally permissible for low-stakes commercial use; unlimited commercial licence available

Divooka™ Compute

Coming soon

Professional toolsets for commercial work: newer architecture, compiled runtime, modular package management and office- and multimedia-oriented packages out of the box.

PlatformCross-platform
LicencePaid, permanent and subscription; redistribution not permitted

Now & next

What we’re shipping

Out now, free to try, or landing shortly — the four things worth your attention this year.

Fantasy Planet Painter cover art: a hand sketching a rough map beside a fully rendered world. Out now on Steam

Fantasy Planet Painter

A procedural planet generator and terrain editor with real artistic control. Paint the big features by hand, then let the generator fill in coastlines, biomes and relief — across two dozen map projections.

Divooka Explore cover art: the Divooka wordmark above a vast grid landscape at sunrise. Steam — Q2 2026

Divooka™ Explore

Our flagship visual programming system arrives on Steam in Q2 2026, and is already available on itch.io. Process data, generate worlds, build applications, or just experiment with computation on a canvas.

A path-traced voxel landscape of red mesa cliffs with islands floating in a pale sky. Free download

Methodox™ Voxel Sandbox

Roll a world that has never existed from a seed, walk into it and build, then hold it still and photograph it with a progressive path tracer — out to PNG or a raw Radiance HDR. Ships with a scene viewer for MagicaVoxel, Goxel, OpenVDB and Minecraft schematics.

A Detective Story cover art: a pixel-art coastal town seen from above. Steam coming soon

A Detective Story

An 80s-style pixel art detective simulator where you interrogate suspects in plain English. Characters answer dynamically as you gather evidence, work the map and take the case to court.

Everything we make

The full catalog

Platform editions, creative tools, small utilities and games — most of them small, focused programs that do one job properly.

How we work

A small studio building durable software

At Methodox™ Technologies, Inc. we build productivity software, led by our flagship visual programming system, Divooka™. The goal is to make powerful computing approachable, so that more people can solve their own problems with software instead of waiting for someone else to.

Methodox is a commercial venture — we need revenue to fund and realise the vision — but making the technology accessible to the general public has always been part of the plan. That is why the engine is free, the wiki is public, and the textbook is online.

Charles Zhang Founder & lead developer

Gamer, developer, analyst, writer and world builder. Computer Engineering, University of Toronto. Previously at Blackbird Interactive (a developer on Minecraft Legends), the Ontario Teachers’ Pension Plan, and Baycrest Health Sciences — with a working knowledge of risk, investment, VFX, games and full-stack software. Now crafting a next-generation computing platform, without the hype.

Charles.Zhang@Methodox.io

Made by people

Real humans design and write our software. We use AI where it genuinely helps, expose it as a tool inside our products, and don’t pretend it is the product.

Local-first, self-contained

Our software installs and runs on your machine. Standalone distributions, no mandatory accounts, and no features held hostage to a subscription check.

Built to last

Battle-tested foundations — C#, Python, open standards — with documentation, a wiki, a textbook and release notes we actually keep current.

Software diversity matters

The world benefits from variety in software the way it does in food or design. Divooka offers a different style, and a genuinely different way to approach a programming problem.

Questions

The FAQ lives in the wiki

We keep every answer in one maintained place rather than letting copies drift apart. It covers what Divooka can do, how it compares to other tools, licensing, platforms and the AI question.

Get in touch

Drop us a message

Questions, suggestions, partnership or press — a real person reads these.